Read in this order
The first-shift guide is the controls and the payout rule. The route-number guide explains the digits before you open the catalog. Island and operator pages are references. Specials and large servers are for after level 10.
Which π Sunshine Islands Bus Simulator [NEW] guides are published?
Finish your first shift
Release the brake, stop within range of every stand, and open the front door. That loop is the whole first shift.
Read a route number before you spawn
Two digits stay in one zone, three digits cross water, and a letter says whether the duty is peak, night, typhoon or a staff shuttle.
Find the island you are actually on
Ten islands sit in zones 1, 4, 6, 7 and 8. Zones 2, 3 and 5 are water, and four strategic roads do the crossing.
Pick an operator and a bus you can finish in
Four franchises run the live network. Most buses are free from the first shift. The company changes the destination display, not the door keys.
Earn Sunshards without buying the ordinary routes
Daily tasks and challenges reset at 00:00 UTC. Sunshards buy specials. Levels, most routes and most buses are driven, not purchased.
Choose a server before the shift, not during it
Standard servers are the small public ones. Realism and the 100-player Community Server unlock at level 10, and joining teleports you.
Night, typhoon, stadium and staff duties
N, R, S, U, Y, C and F are not beginner variants of the daytime route. Each one has a gate, a date or a missing payout.
Work a stop so the payout still counts
The bell, the front door and the 7 metre prompt decide the duty. The rear door is only for people getting off.
![π Sunshine Islands Bus Simulator [NEW] Guides Hub](/media/optimized/ee6d851318874d3d6e29fb0a-498.webp)